Combining Creature-Collector RPG and MMO, Tencent's 'Roco Kingdom' Goes Global
What the report says"Roco Kingdom," a new title developed by Tencent Games' Morefun Studios, has announced its global release. As the latest entry in a massive IP that began 16 years ago as a web-browser game and amassed…

What the report says
"Roco Kingdom," a new title developed by Tencent Games' Morefun Studios, has announced its global release. As the latest entry in a massive IP that began 16 years ago as a web-browser game and amassed over 350 million registered users, the game drew 15 million players in just 13 hours when it launched in China this past March. Building on that momentum, the game is gearing up for its global Closed Beta Test (CBT) on October 27, and will reach gamers worldwide as a completely free-to-play, cross-platform title supporting PC, console, and mobile.Set on the magical continent of Carosia, players collect creatures called "Jinies" in a game that successfully combines the core essence of a creature-collector RPG with the scalability of an MMO.
It offers a smooth open world where player capacity adjusts dynamically based on location, while Jinies form a living ecosystem in their habitats, interacting much like real animals. In particular, the turn-based counter system—where attack, defense, and status-effect skills interact in a rock-paper-scissors dynamic using 10 energy—goes beyond simple stat comparisons to maximize intense psychological warfare and the thrills of PvP.At Gamescom 2026, we met Xiaoye, Narrative Director and Localization Lead at Tencent's Morefun Studios. We spent time exploring the fields and hunting bosses together while hands-on with a playtest build, gaining vivid behind-the-scenes insights into the core appeal, multiplayer elements, and combat systems of Roco Kingdom ahead of its global launch.Q.
Could you explain the basic features of the game and its multiplayer (MMO) environment?"Roco Kingdom" is an open-world creature-collecting RPG with multiplayer elements. It isn't a traditional full MMO where hundreds or thousands of players appear on a single screen; instead, player visibility dynamically scales depending on the area. You might see 10 to 30 people in town, but when you venture into the wild (overworld), like hiking on a real-world trail, the number of players you encounter decreases. Once the global version launches, including in South Korea, all players worldwide outside of China will be able to enjoy cross-play together on a single unified server.Q.

Key details
Compared to other creature-collector RPGs, what is Roco Kingdom's unique strength?We take pride in outperforming other creature-collector games across overall quality, including scale, volume of content, and the uniqueness of Jini designs. Above all, our greatest strength is that it is a true 'MMO' where players across the world can enjoy cross-play seamlessly without barriers across PC, console, and mobile.Q. Are the creatures known as "Jinies" strictly for collecting and battling, or do they have other uses, such as being mounts?Jinies are not only core to combat, but also serve as excellent modes of transportation and companions to bond with.
Most Jinies can be mounted, allowing you to sprint or fly by consuming stamina. We want every Jini to have a meaningful purpose. Therefore, flying mounts aren't automatically the fastest creatures; for example, a tiny, adorable flower-shaped Jini might boast incredible speed on the ground.Q. Roco Kingdom features a turn-based combat system. What is its core combat mechanism?Each Jini has 10 energy, which is consumed whenever skills are used. Skills are broadly categorized into three types: Attack, Defense, and Status Effects (buffs, etc.). Attacks interrupt status effects, status effects negate defense, and defense counters attacks.
It works like a rock-paper-scissors system.You have to gauge your opponent's remaining energy to predict whether they will choose to "Rest" or defend. Because skill activation happens simultaneously, constant mind games take place, which really shines in PvP battles. There are also unique traits for each Jini, such as skills of a specific element (e.g., Water class) consuming progressively less energy when used repeatedly.Q. How do you capture Jinies in the game?Basically, when you encounter or battle a wild Jini, you throw a specialized item called a "Pod" (a type of capture ball) to catch it.
More from the announcement
In addition to the most standard purple Pod, there are specialized Pods tailored to specific classes (e.g., Lightning). If you capture a Jini using a special "Prison Pod," you can gain unique cosmetic effects, such as random parts of its body taking on a luminous, randomized color.These Pods can be purchased from town NPCs using standard currency or obtained from the in-game shop, and they can also be crafted at your "Homestead" by gathering materials like harvested crops.Q. How do capturing and earning rewards work during multiplayer? Couldn't players fight over capturing a Jini they discover at the same time?We don't want players fighting over resources, so we designed the system to be very wholesome.
If two players spot a Jini in the wild, both can attempt to capture it and get their own.